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We are proud to announce that FLUID CONTENT has been awarded a coveted National Institutes of Health (NIH) tech grant to create a video game that teaches immunology to high school students.
For the last decade, we have seen a falloff in student’s interest in Science, Technology, Engineering, and Math (STEM). The decrease starts around the 5th grade and increases sharply through 10th grade. This is a problem as the future of work will revolve around STEM-related jobs. In an effort to win over the minds of learners, the NIH tapped FLUID CONTENT’s ability to produce engaging experiences with the use of story and cutting-edge technology.
Over the last 20 years, FLUID CONTENT has had a vested interest in helping learners and workers embrace the 4th industrial revolution. The effort can be seen most notably, through workforce development within our own ranks, and internships at HEPH ED – FLUID CONTENT’s own Science, Technology, Engineering, Arts and Math (STEAM ) education platform.
Clinical tests of the engaging NIH sponsored Virtual Reality (VR), Augmented Reality (AR) and haptic game will take place in the fall of 2019. Stay tuned!
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